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  1. Hace 4 días · A fully fledged zombie apocalypse modpack for the newest versions of Minecraft.

  2. Hace 4 días · Giant Spawn Mod agrega un nuevo Mob que es el zombie en versión Gigante, estos aparecen de forma natural por el mundo. Cada vez que un zombi aparece, tiene la oportunidad de ser un gigante, por defecto la probabilidad es de 1/20.

  3. Hace 3 días · No More Boring Zombies and Villagers. Monsters and animals have been improved and do not look the same as they did in Minecraft Vanilla. The new expressive faces and movements make them much livelier. From now on, you will no longer see boring zombies moving unrealistically at night. Instead, the arms and legs move like those of a human.

  4. Hace 5 días · 🧟‍♀️🌾 Allows changing the default chance a zombie spawns as the villager variant. 1.2M Downloads | Mods

  5. Hace 5 días · 8 de agosto de 2024. Es hora de dar un poco de vida a la dimensión del End. Moog’s End Structures 1.21, 1.20.1 y 1.19.2es un mod que pretende aportar un poco de vida a una de las dimensiones más estáticas e inhabitadas de Minecraft, la dimensión del End. Esto, pretende conseguirlo añadiendo nuevas estructuras y fomentando la exploración ...

  6. Hace 1 día · When the Zombie Horseman is dead, the Skeleton Horse of Zombie texture is replaced back with a normal Zombie Horse. Changed the algorithm for spawning. The algorithm stats that, anytime during thunder weather, there is a 1% chance that a horse trap's horse will spawn anywhere between the player's render distance but 24 blocks away from player.

  7. Hace 20 horas · Added /easy_npc dialog open <npc-uuid> <player> <dialog> command to open the dialog screen for a specific NPC and player for #75. Fixed #87: Ignore damage even from creative players and ops. Fixed #85: Added de-spawn range option for the NPC Spawner. Fixed #84: Text format codes applying on more text that they should.