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  1. If a game uses a 25% deadzone, you can use 0.25 to counter it. You can eyeball what the deadzone size is by using the monitor or some other program like https://gamepad-tester.com/ ad seeing what values the camera/movement starts.

  2. An anti-deadzone acts as an offset for use with an axis to denote the minimum output value generated after an axis has left its assigned deadzone. This is mainly meant to help with mapping an axis to the assigned deadzone value used for an axis in a video game.

  3. La zona muerta, o deadzone, de un controlador de videojuegos es el margen máximo que puede moverse un joystick o stick antes de que el videojuego lo reconozca. Es decir, aunque muevas el mando ese trayecto, en el videojuego no habría acción alguna.

  4. 1 de ene. de 2024 · The BEST DEADZONE Settings for BETTER AIM!| PS4/PS5/XBOX/PC (Warzone 3)My Controller (Ultimate) https://www.hexgaming.com/products/ps5-make-your-own-ultimate...

  5. I know this is old, but the 'default' of both Xbox and DS4 (and DualSense) is NO anti-deadzone. For some reason DS4windows automatically adds that as their default setting, but I always turn it off unless a certain game has a deadzone that you can't get rid of that makes a game feel unresponsive.

  6. Preventing reemapping conflicts. In order to prevent remapping conflicts: The major recommendation is following the " Fully disabling Steam remapping functions " section in this page so only DS4Windows' remapping functions are used.

  7. Basically if you've ever played a game with a controller and the joystick controls felt sluggish or unresponsive (typically FPS games when aiming), chances are the devs hard-coded a massive amount of dead zone in the settings.