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  1. Nintendo 64 - Super Mario 64 - The #1 source for video game textures on the internet!

    • Last

      Super Mario 64. Stages [28] Backgrounds. Bowser in the Dark...

    • Wing Mario Over The Rainbow

      Wing Mario Over The Rainbow - Nintendo 64 - Super Mario 64 -...

    • Backgrounds

      Nintendo 64 - Super Mario 64 - Backgrounds - The #1 source...

    • Course 02

      Course 02 - Nintendo 64 - Super Mario 64 - The Textures...

    • Objects

      Nintendo 64 - Super Mario 64 - Objects - The #1 source for...

    • Peach's Castle

      Peach's Castle - Nintendo 64 - Super Mario 64 - The Textures...

  2. 19 de ago. de 2020 · Super Mario 64 Source Textures. by. Nintendo. Publication date. 2020. Topics. nintendo, sm64, gigaleak. SM64 original source textures archive untouched. Compiled by 4chan users.

  3. 23 de ago. de 2023 · Similar-looking trees were later used in Mario Kart 64. main_tree1_txt and main_tree2_txt are the same tree that is seen in pre-release footage, such as the Shoshinkai '95 Demo. Also included is a reconstructed version of main_tree. main_tree1_txt main_tree2_txt The two connected tree02_txt tree03_txt tree04_txt

  4. 12 de dic. de 2021 · It is an unified ultra high definition texture pack designed for Dolphin (through the Virtual Console), GlideN64 (for use on Nintendo 64 emulators such as Project64) and the unofficial PC Port. Just about everything should be covered for the international version, including some mods here and there.

  5. Some textures ripped from Super Bomberman 64. Largely consists of textures for solid surfaces such as grass, stone, shingles, and many kinds of brick, with a few miscellaneous textures as well. Bubby64

  6. 29 de dic. de 2015 · The unused beta textures of Super Mario 64! Well first of all, it's a direct upload of somebody else's rips with no credit given and no evidence of having the author's permission. Please do not upload other people's work without permission.

  7. 2 de feb. de 2024 · This is a sub-page of Super Mario 64 (Nintendo 64). To do: There are a lot more than this, use decomp to find them. Add the location/context of each texture. Texture oddities such as early versions having remnants in an edited texture, such as Spindrift's mouth and hands.