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  1. Game overview: When whirlwind picks up the leaves, flow of the wind is visible and interesting. Simulation game that reproduces such phenomenon with powder (dot)!

    • Powder Game 2

      Powder Game 2 ver9.0. Game overview : Remake program of...

    • Save Data

      Votes0Gray 1- 9Black 10-49Blue 50-99Green Over 100Red. TAG:...

    • Similar Work

      Powder Game - Similar work. Please tell us the URL of...

    • User Ranking

      Free game site 'DAN-BALL' Top Free Games App Games Search...

    • Elemental Box

      Physical simulation game that enjoys real physical operation...

    • Japanese

      [powder] 基本的な粉。 [water] 水しぶき。 [fire] 火の粉。 [seed]...

    • Shisen-Sho

      Game overview: Shisen-Sho is a Mahjong puzzle game to remove...

    • Monster Box

      Game overview: Monster overflowing and Battle of Stickman!...

  2. This game physics simulates the phenomenon with powder (dots)! You can choose more than 30 different variations of the dot. Water, fire, oil, gunpowder, metal, seed, birds, Ant and more.

  3. 7 de jun. de 2024 · A physics simulation game primarily focused on pixel-based elements, materials, forces, and more. These small pixels move and flow about like leaves in the wind or like blowing a pile of dust about a room - hence the name, Powder Game.

  4. Powder Game (often abbreviated to PG), also known as dust, is a popular particle simulator from the Dan-Ball website, with the ability to create things with the available elements, and then the option to upload them for others to vote or delete for.

  5. Powder Game 2 ver9.0. Game overview : Remake program of "Powder Game" and introduced more realistic physical calculation. Since there are a wide variety of powders, please make scientific experiments and art works and play.

  6. Physics simulation game that reproduce phenomenon that flow of wind be seen leaves by powder (dots)!

  7. Powder Game, also known as Dust, is a sandbox simulator web game developed by Dan Ball and released on April 6, 2007. Although the game originally ran on Java, it was later given HTML5 support in 2015 and is still playable on the Dan Ball website as well as through BlueMaxima’s Flashpoint.