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  1. 29 de dic. de 2015 · The unused beta textures of Super Mario 64! Well first of all, it's a direct upload of somebody else's rips with no credit given and no evidence of having the author's permission. Please do not upload other people's work without permission.

  2. So the only way a beta SM64 texture/sprite/model would get posted would be a prototype containing the file in question

  3. 13 de ene. de 2021 · Beta SM64 Textures by Capi. All the beta textures that I could find from the SM64 beta, all of these textures were not ripped by me, they were ripped by Alieneer from The Preservation Project's discord server.

  4. 23 de ago. de 2023 · sm64/shape/keep/OLD/etc/polygon_star.shape contains an early texture for the 3D Power Star that is higher resolution than the final's. The final game's Power Star uses a 32x32 resolution texture, but the early uses a 32x64 one.

  5. 12 de dic. de 2021 · - Set the texture cache to Safe, enable Prefetch Custom Textures or set the CPU Clock Override at 150% or higher if you are encountering flashing textures running Super Mario 64: 60 FPS v2. - The NTSC-J version is missing fonts.

  6. SM64 Textures. As of August 2022, our SM64 sections are now archived and are read only. No new submissions will be accepted or moderated, but the existing submissions remain here on SMW Central until we can find an appropriate place for them on the internet in the future.

  7. 18 de jul. de 2020 · SM64 texture recreations, including textures from objects, level/map textures and HUD icons from various pre-release versions of the game [This is the final version of the sheet!! this was last updated in 2020/2021 and I no longer have interest to have it remain up to date]