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  1. How to Install: Run the EXE file and install the game on a new folder. Rename the folder to "AOM". Move the folder to the "C:\Program Files\ (x86)\Steam\steamapps\common\Half-Life" folder. Go to the Half Life properties configuration and type in the launch option: -game AOM.

  2. Entities are supernatural creatures inhabiting the Backrooms. They are classified into three categories: their number, name, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. Lastly, "habitat" refers to how often you'll encounter the entity.

  3. Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. As a void of total darkness, Level 5 isn’t inhabited by any entities, not even Smilers. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity.

  4. ¡Bienvenido a la Wiki Afraid of Monsters! Afraid of Monsters y Afraid of Monsters: Director's Cut es una modificación de survival horror para el aclamado Half-Life 1. Infame entre la comunidad de mods por desatar las criaturas más terroríficas sobre ti, AoM influyó en todo tipo de modificaciones, desde acción hasta su terreno natal, el ...

  5. The best way to escape a Smiler is to keep eye contact. Smilers tend to reside in dark areas on Level 2 and Level 3. Their Base is known to be "The Smiling Room".

  6. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting (" no-clipping out of") reality.

  7. Short guide that explains how endings and branches work in Afraid of Monsters: Director's Cut.